Wednesday, October 29, 2014

[First Impressions] Pokémon Omega Ruby and Alpha Sapphire Demo

As you can see, the model for Orlando (the avatar) is actually smaller than the others, since he's 10.

After receiving access to the Pokémon Omega Ruby and Alpha Sapphire Demo, I promptly took a bevy of pictures and videos.

Updated May.
The demo was actually very bad. Not that the game will be bad, but there wasn't very much in it that make it worth playing. Content is dull, linear, and repetitive. You are a boy named Orlando who is helping Steven out with some Magma/Aqua problems in Mossdeep. There are a couple battles. You see the updated May and Magma/Aqua uniforms, and Aqua has some pretty hilarious dialogue about how the girl's costume is great because do you see her midriff?! That's about it.

The updates you are told about are the cut-scene around flying, where you get great aerial views; the PokéNav showing an updating news feed on your bottom screen; the new Primal Reversion aspect of Mega Evolution; and the Stealthy feature where you can do a stealthy walk to sneak up to Pokémon by slowly creeping forward with the left analog stick. The most interesting information was actually in the cutscene after you beat the demo, which shows interesting-looking Pokémon battles and Secret Bases, which is no doubt going to be great given the wireless features on the 3DS. It also looks like what your Pokémon is wearing will appear in Pokémon battles as well? There was a lot of really great stuff that the demo just didn't give you access to.


It did, however, do the job of convincing me to preorder Omega Ruby, so as of today, I will officially have it on preorder! I am excited, and Aqua/Magma is one of my favorite teams. Look forward to my play-through at the end of November!

Something I do hope they implement: the ability to skip through battle animations and maybe the flying animation. Battles were very boring considering they didn't require much strategy in the demo, and I couldn't skip through it.

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